Tag Archives: Valve

Lane of My Existence: Why Dota 2?

Dota 2 LogoI’ve tried to make sense of Dota 2 before, honest. I’ve worked through the tutorials, spent half an hour browsing the different heroes, and played a handful of games against real people. After putting in an actual effort to figure out its appeal, though, I still find Valve’s take on Massively Online Battles Arenas (MOBAs) almost completely impenetrable. Some people feel the same way I do, but there are many others who click with  Dota 2 (and other titles from its genre) to such an extent that they’re willing to invest untold amounts of time and mental energy into the game. MOBAs are a legitimate, honest to goodness Big Deal in videogames and, because of this, are pretty hard to dismiss out of hand for those of us interested in the medium.

I couldn’t let 2014 — henceforth referred to as Year of the Dota — kick off without talking to someone who gets this game. I’ve played Dota 2 with Forbes’/Pixels or Death‘s Ethan Gach when both of us were pretty new to it. Since then I’ve seen it embrace him in the spiderwebs of its meticulous design, changing him from average person to the kind of guy who can use the word “gank” without  attaching a sarcastic “LOL” to its end. He seemed like the best person to talk to about the Dota 2 phenomenon.

Here’s our discussion: 

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E3 2012; or Survival of the Loudest

The Electronic Entertainment Expo (E3) is a competition in which the biggest, loudest person in the room wins first prize. On the trade floor there is no room for subtlety. Everyone must participate in an ear-splitting, epilepsy inducing game of one-upmanship in a vain attempt to stick out from the general cacophony of the event. In the jungle of E3 every booth is a shrieking baboon, beating its chest and roaring at all the other vicious apes in hopes of becoming the leader of the tribe for the coming months.

E3 is, ultimately, not very good for the industry it supports.

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