After months of sorting through (largely excellent) submissions and dreaming up unbelievably exploitative contracts for our lovely contributors to sign, Patrick Lindsey and myself (Reid) are finally ready to announce SHOOTER.
SHOOTER is an ebook that digs into the wide array of meaning we find in first-person shooters, whether through gameplay construction, mechanical subtext, or the larger implications of a game’s setting, characters, and themes. Rather than a history of the genre, SHOOTER is a collection of diverse criticism centred on various games where shooting is the primary gameplay mechanic.
The book’s writers have offered unique viewpoints on the games they’ve chosen to analyze and discuss. Our hope is that, taken as a whole, SHOOTER will provide a broad picture of how different people react to an immensely popular and culturally influential style of play.
In the near future, we’ll be posting a table of contents that provides a full list of the games discussed by SHOOTER‘s writers.
SHOOTER is set for release in early 2015.
UPDATE: SHOOTER will be released on June 2nd, 2015 at shooterbook.com
Reid McCarter is a writer, editor, and musician living and working in Toronto. He has written for sites and magazines including Kill Screen, Pixels or Death, Paste, and The Escapist. He is also editor-in-extremis for videogame site Digital Love Child. He tweets tweets @reidmccarter.
Patrick Lindsey is a game critic and occasional developer whose work can be found on Polygon, Unwinnable, and Paste. He co-founded Pixels or Death and co-hosts the Indie Megacast. Read his tweets @HanFreakinSolo, if you dare.